
GGMAUK
Eight games. Eight obsessions. Five already shipped — each with its own data, its own design vocabulary, its own answer to “what do you actually need from a wiki for this game.”
// THE NETWORK
Five portals live.
Three warming up.
VALMAUK
Lineups, agents, every weapon skin.
- 25 agents · live from Riot
- All maps with pick-rates
- Real pro crosshair codes
OSUMAUK
Click the circles, faster.
- Live global rankings
- Beatmap database · v2 API
- Player toolkit · BPM, PP, tablet

LOLMAUK
Welcome to the Rift.
- 170+ champions · Data Dragon
- Live patch notes feed
- Worlds roll-call with finals MVPs
CSMAUK
Global Offensive, organised.
- Lineup database · 3k+
- Map callouts + pro settings
- Crosshair DB + patch log
RXMAUK
Games · scripts · devtools.

MINEMAUK
Craft your world.
RLMAUK
Full boost ahead.
// TODAY ON THE NETWORK
The front page of each portal,
right now.
// ON DESIGN
Each portal has
its own DNA.
No shared component library that flattens VALMAUK and OSUMAUK into the same product. Each portal echoes how its game looks and feels — different typography, different shapes, different accents. Here's the shorthand.
VALMAUK
Hard-edge red squares · offset shadows · outlined display titles · tactical lower-thirds
OSUMAUK
Concentric hit-circles · soft pink glow · italic display · rounded soft-edges everywhere
LOLMAUK
Gold hex bullets · ornate Hextech corner brackets · serif body · LoL-client beveled chips
CSMAUK
Mustard accents · technical grid · tactical typography · borrowed from CS HUD
// WHAT THIS IS
A weekend project that
refused to stop growing.
GGMauk started as one Counter-Strike lineup database. Then a friend asked “could you do this for Valorant too?” — and the network was inevitable from there. Each portal is now its own little app under a shared umbrella.
Everything is fan-built and hooks into the official APIs (Riot Data Dragon, Valorant-API, osu! v2, Fortnite-API). No affiliation with any publisher. No ads. No tracking that can't be turned off.
